We killed the good scientist Dr. Mobius, and now we’re going to kill the scientists who we THOUGHT were good, but actually turned out to be bad. Apparently, you can get a completely peaceful ending with high speech AND high science, but we ain’t got TIME for that garbage. On to the next DLC!
Albert puts speed modules in EVERYTHING and massively increases our need for power. Looks like we’ll have to get the nuclear option going sooner than we thought.
We didn’t want to kill Dr. Mobius! Like, I get that the dude’s whole deal is SCIENCE! but a skill check of 75 just to NOT do a thing in the game? That is some bogus nonsense if you ask me.
http://traffic.libsyn.com/badideas/Bad_Ideas_-_Edsel.mp3 When Ford created the Edsel they were finally recovering from the disaster of World War II, and the mismanagement of the elder Henry Ford who had become paranoid and unreliable in his later years. A group of men known as the Whiz Kids had helped turn the company into a lean, efficient company, and…
Joe gets robots really up and running, and then goes to help Albert fight a NASTY bug nest. Will their powers combined be enough to take out the pollution hating critters?